Boohoomian Rhapsody development
This game was designed and develop within the GGJ 2021 by a team of 5 in only 48 hrs. I mainly programmed on Unity/C#.
It features a party game for multiple player 2-4, which challenges them to be the one controlling the kid and find his dog.
The game design is a strong point of this game, despite not having all it's features fully implementes.
Some troubles had to be managed in the development process, like some scripts and features being step on in git, therefore had to be rewritten.
As my first jam experience, not knowing Unity i learnt a lot, from game design, Unity structure, and team collaboration, and the end results it's a game that is fun to play, being able to be perfected and polished by a larga amount. This game could be fully produced to be a grat party game as its designed.
Files
Get Boohoomian Rhapsody
Boohoomian Rhapsody
The kid, Sid, has to find his lost dog Choco in a haunted mansion.
Status | Released |
Author | AmbrosioV |
Genre | Platformer, Action |
Tags | Ghosts, Global Game Jam, Local multiplayer, Multiplayer, Music, Music Production, My First Game Jam, party-game |
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